Berge, Riku Nuottajärvi and Dan Nicholson, the president and founding member of The Kosmic Free Music Foundation. ![]() Included on the soundtrack are compositions of Aaron Grier, Erol Otus, Eric E. The contents of the soundtrack of the PC version were determined by running a contest which anybody could participate in, composing tracks based on a description of the game. The plot significantly impacts the game experience by requiring the player to explore every corner of the galaxy and make discoveries and connections independently. All ships from the first game are available, even if they made no appearance in the story, along with a number of new ones. A two-player mode is available, named Super Mêlée, consisting solely of the ship-to-ship combat. ![]() There are literally hours of dialogue, each species bringing out their characteristic conversational quirks, music, and even display fonts. Interaction with the various alien species is a chief part of the adventure game the backstory of both the species from the first games and new ones were fleshed out considerably. SC2 added a large number of species and ship types to the already diverse cast and replaced the first game's strategy-based scenarios with a story-driven space exploration adventure game that included diplomacy with the inhabitants of the galaxy, some resource gathering sub-sections, and instances of the melee combat of the first game whenever diplomacy failed. ![]() The Captain's ship enters the Sol System at the beginning of the game.
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